Totally RANDOM..
Posted by Erik Sjoen
| April 14, 2011 11:55AM |
Two of the best toys I own.
Introducing Prometheus Rising Studio.
[prometheusrising.net]
I make 3D printed mecha action figures.
| April 14, 2011 03:27PM |
| April 18, 2011 02:25PM |
| April 21, 2011 08:18PM |
|
Sanjeev (Admin)
|
April 21, 2011 09:44PM |
Oh, I know what they are! Your pics here and on skullbrain continually make my head swirl. ;)
They're fucking glorious. Like, as far as I can tell, the PERFECT modular "cityscapes" for kaiju and robots to defend or terrorize...as the case may be!
If I had more room available to me, I'd love to set up a big table with various sets and stage all sorts of fun scenarios. Y'know...what you're doing...playing with my toys like we're supposed to!
They're fucking glorious. Like, as far as I can tell, the PERFECT modular "cityscapes" for kaiju and robots to defend or terrorize...as the case may be!
If I had more room available to me, I'd love to set up a big table with various sets and stage all sorts of fun scenarios. Y'know...what you're doing...playing with my toys like we're supposed to!
| April 21, 2011 10:20PM |
I've developed a real LOVE/Hate relation with them Jeev.
I find myself taking a work break, breaking it all down, and building it up.
Sort of a game, how many parts do I have left and how can I incorporate them in to what I've made.
"Is taller better? No..not in this case..oh yes it is...there I go..."
I can see the method. If you could tie the base "gearblocks" up in a knot, it will jam naturally.So the parts don't allow that.
I've got a few more sets on the way mostly for the tower parts.
I don't think Bullmark ever released a whole set of just those, but they should have.
Then you need to leave space for the car launcher, then the missile launcher...
It's like playing solitaire.
Too much stuff, it won't crank.You need to split it up into various divisions.
I find myself taking a work break, breaking it all down, and building it up.
Sort of a game, how many parts do I have left and how can I incorporate them in to what I've made.
"Is taller better? No..not in this case..oh yes it is...there I go..."
I can see the method. If you could tie the base "gearblocks" up in a knot, it will jam naturally.So the parts don't allow that.
I've got a few more sets on the way mostly for the tower parts.
I don't think Bullmark ever released a whole set of just those, but they should have.
Then you need to leave space for the car launcher, then the missile launcher...
It's like playing solitaire.
Too much stuff, it won't crank.You need to split it up into various divisions.
| April 21, 2011 10:53PM |
| April 21, 2011 11:16PM |
|
Sanjeev (Admin)
|
April 22, 2011 02:34PM |
Paulkaiju Wrote:
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> Too much stuff, it won't crank.You need to split
> it up into various divisions.
Yep. Unfortunate limitation...one you'd wish they'd've worked out ahead of time. Still, the modularity and scale of these things is what really makes them shine, I think!
-------------------------------------------------------
> Too much stuff, it won't crank.You need to split
> it up into various divisions.
Yep. Unfortunate limitation...one you'd wish they'd've worked out ahead of time. Still, the modularity and scale of these things is what really makes them shine, I think!
| April 22, 2011 09:37PM |
| April 27, 2011 01:10AM |
| April 27, 2011 02:08AM |
| April 30, 2011 12:58AM |
|
MattAlt (Admin)
|
May 12, 2011 02:42AM |
| May 12, 2011 11:06AM |
| May 23, 2011 12:09AM |
| June 09, 2011 06:30PM |
| June 09, 2011 06:31PM |
|
MattAlt (Admin)
|
June 15, 2011 02:44AM |
KING OF KONG!!! This really awesome photo I stumbled across on Flickr makes me want to start a new series of toys shot in downtown Tokyo.
Edited 1 time(s). Last edit at 06/15/2011 02:44AM by MattAlt.
Edited 1 time(s). Last edit at 06/15/2011 02:44AM by MattAlt.
| June 19, 2011 07:30PM |
Peeped this on an auction... guess he lost the shins and forearms. I thought this pic was hysterical for some reason. It totally still works!
Introducing Prometheus Rising Studio.
[prometheusrising.net]
I make 3D printed mecha action figures.
|
MattAlt (Admin)
|
June 19, 2011 07:39PM |
| June 24, 2011 10:27AM |
This pic is closing in on about 18 years old now. Unpacking & setting up...the fun part :)
| June 24, 2011 02:07PM |
Mike Parisi Wrote:
-------------------------------------------------------
> This pic is closing in on about 18 years old now.
> Unpacking & setting up...the fun part :)
>
>
I feel....home....
-------------------------------------------------------
> This pic is closing in on about 18 years old now.
> Unpacking & setting up...the fun part :)
>
>
I feel....home....
| June 24, 2011 03:24PM |
| June 24, 2011 05:59PM |
Hell that's just part of one wall...there were four ;) One of the funniest memories I have in this room is when a bunch of Power Ranger obsessed kids came by to take a look. They were probably between 8-10 years old, and had the PR fever pretty bad.
When they entered the room, they did exactly opposite of what I expected: They fell totally motionless and silent. Poor boys could barely talk. And at some point I just had to turn them around and walk them out the door, mumbling and confused. I've often wondered if that memory is still stuck in their heads like a fuzzy dream...I know this is the case for me with old store front window displays at places like Jeffry's Toys, Johnson Imports, Authors, etc.
When they entered the room, they did exactly opposite of what I expected: They fell totally motionless and silent. Poor boys could barely talk. And at some point I just had to turn them around and walk them out the door, mumbling and confused. I've often wondered if that memory is still stuck in their heads like a fuzzy dream...I know this is the case for me with old store front window displays at places like Jeffry's Toys, Johnson Imports, Authors, etc.
| June 27, 2011 09:02AM |
| June 27, 2011 01:02PM |
I'm more concerned about how you knew that was Jake's crotch....
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[pgaijin.blogspot.com]
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[pgaijin.blogspot.com]
| July 01, 2011 02:43PM |
|
Anonymous User
|
July 03, 2011 10:01PM |
| July 03, 2011 10:56PM |
| July 04, 2011 02:09AM |
| July 04, 2011 01:03PM |
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